If and whenBaldur’s Gate 3finally receives a sequel, there’s going to be one big issue looming over the game’s party members. After launching in 2023 to monumental success,the cast ofBG3have quickly cemented themselves as some of the most beloved characters of the modern era. Whether fans fell in love with the dry wit of Astarion or the puppy dog-like loveability of Karlach, each one of the game’s companions has their own claim to fame.

But while each of the ten companions inBG3is a fantastic character when standing on their own, seeing them all lined up as a group highlights one very notable issue:there’s a distinct lack of variety when it comes to their species. A character’s species (previously referred to as “race” prior to theDungeons & Dragons 2024rules update) is one of the main components that determines their abilities, alongside class. And whileD&Doffers a large variety of species for players to choose from, the party inBaldur’s Gate 3doesn’t represent that same variety.

Baldur’s Gate 3 keyart with companions and a blue background.

Baldur’s Gate 3’s Companions Lack Species Diversity

Too Many Humans And Elves

There are ten companions for players to meet, recruit, and potentially woo inBaldur’s Gate 3; of those ten, only two—Lae’zel the githyankiand Karlach the tiefling—are not some variety of elf, human, or a combination of the two. There is still some variety to be had even among those of the same species: Minthara, for example, is a drow, an elf native to the subterranean Underdark, while Astarion is a vampire in addition to being a high elf. But that doesn’t change the fact thateight out of ten companions in the game belong to one of three main species.

Drow (dark elf)

A Dark Urge Origin character in front of shadow druids in Emerald Grove in BG3.

Minsc

Human

Baldur’s Gate 3has eleven races players can choose from when making their own character: human, elf, drow, half-elf, dwarf, halfling, gnome, half-orc, tiefling, dragonborn, and githyanki.This ends up leaving the majority ofspecies that are available completely unrepresented inBG3’s main lineup, even if the player does opt for one of the other options for their own character. Despite being a mainstay in traditionalD&Dand the fantasy stories that inspired it, there are no dwarves or halflings to travel alongside the player on their adventures.

Why BG3’s Party Doesn’t Have The Variety It Should

Technical Limitations May Have Held Larian Back

It’s unlikely that Larian Studios simply overlooked or ignored the rich variety of species available inD&Dwhen it was designing the cast ofBaldur’s Gate 3. Chances are that it was a matter of technical viability and the potential difficulties of translating motion-captured performances to characters with less humanoid proportions. There are thousands of lines of dialogue inBG3for the companions alone, and translating an actor’s performance to the reptilian features of a dragonborn, for example, may have seemed daunting.

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But that doesn’t mean the task would be impossible, andLarian itself even proved it with the rich variety of NPCs found throughout the world ofBG3. Enemies, merchants, quest-givers, and even random townsfolk come in all shapes and sizes and represent the full breadth of species available in the game. Seeing the full diversity of Faerûn on display like that makes the homogeneity of the main protagonists even more glaring by comparison.

Jaheira and Minsc in front of the city of Baldur’s Gate as seen in Baldur’s Gate 3

Baldur’s Gate 3does also include the option to recruit hirelings into the player’s party who represent more species than the main companions do, but they lack the full personalities and stories that companions offer.

It’s hard not to imagine some of those NPCs easily slotting into the party to fill in some of the gaps, especially with the companions also lacking coverage of the game’s available classes (no monk, no bard, buttwodruids). The deep gnome Barcus Wroot spends enough time hanging around in camp that he feels like a party member anyway, and would be a perfect fit ifBG3added the Artificer class fromD&D. Missed opportunities like that aren’t game-breakers, but they do sting a little bit.

Karlach grinning in Baldur’s Gate 3 in the Lower City.

Ignoring Other Species Leaves Out One Of The Best Parts Of D&D

Experimenting With Character Combinations Is Part Of The Fun

Building a character is one of the most fun parts of playingDungeons & Dragons, and that’s also true forBaldur’s Gate 3,as evidenced by the literal years players have spent in the character creator alone (viaLarian Studioson X). With eleven species and twelve classes available, plus the various subraces and subclasses to choose from, there are hundreds of possible combinations with which to craft a character before you even get into assigning ability scores or picking spells.

By making a party that leans so heavily into humans and elves,BG3robs players of the ability to adventure with most of those combinations when customizing their party lineup. Astarion’s class can be changed from rogue to barbarian, but you’re able to never make him anything but a high elf. It leaves players feeling locked in, especially when every companion of high elf ancestry starts with the same Fire Bolt cantrip.

Laughing Karlach and Withers Baldur’s Gate 3

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The lack of species diversity in the party doesn’t just hurt the game’s mechanics, but it also limits the story’s potential. Lae’zel’s personal journey is heavily influenced by her githyanki heritage and upbringing; by omitting species like dwarves and half-orcs,BG3is ignoring so many stories that could only be told by those characters.Baldur’s Gate 3has a fantastic narrative full of depth and player choice, but it’s a story that doesn’t fully represent the world in which it takes place.

D&D How DMs Can Avoid The Biggest RPG Mistakes In Their Own Campaigns - Cover art from the 1e AD&D Dungeoneer’s Survival Guide

Baldur’s Gate 4 Will Have More Options Than Ever

New D&D Rules Will Form The Basis Of A Future Sequel

The fifth edition ofDungeons & Dragonswas the most successful in the game’s lifespan, but after enjoying a lengthy ten-year run it was updated with the release of the revisedPlayer’s HandbookandDungeon Master’s Guidein 2024. WhileBaldur’s Gate 3was based on the original rules of fifth edition,a future sequel will have to take the new rules into account.

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With the release of the new book came updated character creation rules with severalnew species not found in the 2014 handbook, including goliaths, orcs, and aasimars. Aside from the addition of githyanki,BG3stuck pretty close to what was in thePlayer’s Handbook, so a hypotheticalBaldur’s Gate 4would presumably do the same with the new rules in place. That means more options for players to build characters with, but also an increased need to reflect that diversity in the game’s playable characters.

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Larian Studios has confirmed that itwon’t be makingBaldur’s Gate 4, so a sequel would have to come from another developer.

When people get together to playD&D, their party of adventurers will be as wild and varied as the personalities of the players at the table, butBG3doesn’t offer the same option.D&Dis changing, and the games that it inspires need to change with it.Baldur’s Gate 3is an amazing game, but this is one area where there’s room for improvement in the sequel.