Tecumseh is one ofCivilization 7’s strongest leaders for a Military Victory due to his Militaristic Diplomatic agenda, unique leader ability, and synergy with particular civilizations across the Ages. Tecumseh, which means “Panther Across the Sky,” will be able to leverage Influence, Gold, and Production across the Ages to load up Commanders with combat units and strategically target opponents or independent powers, eventually securing Military Golden Ages and a Victory along the Military Legacy Path. This guide will offer recommendations for the best militaristic strategy in each Age and give players an idea of Tecumseh’s strengths.
For aMilitary Victory inCiv 7, Tecumseh will have the most success with Mississippi in the Antiquity Age, the Shawnee (Tecumseh’s historical choice) during the Exploration Age, and America in the Modern Age, though alternative Civilizations are absolutely viable for Tecumseh’s Military Victory. This guide utilizes the Economic and Military Legacy paths equally across the Ages, emphasizing Expansionism and Diplomacy, but Tecumseh is more than capable of pursuing any of the Legacy Paths with the right strategy. A Military Victory, however, will be extremely viable with the above Civilizations and Tecumseh’s well-balanced features.

Best Military Strategy For Tecumseh In Civ 7’s Antiquity Age
Choose Mississippi For Tecumseh’s Antiquity Age Civ
To get Tecumseh started with a Military Victory, Mississippi is an ideal strategic choice in the Antiquity Age. Players will want to capitalize on Tecumseh’s Nicaakiyakoolaakwe ability, which provides Combat Strength, Food, and Production bonuses based on City-State Suzerain status.
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The Pax Imperatoria Military Legacy Path requires 12 settlements to be incorporated into the empire, but conquered settlements count as two. Use Influence early on to befriend Independent Powers andmaximize Suzerain status while producing a healthy army of Burning Arrows, Mississippi’s unique ranged unit that applies a burning status to tiles and has increased Bombard Strength.

Wonders
Gate of All Nations, Terracotta Army, Monks Mound
Tecumseh should utilize the Watonathi, a unique Mississippian merchant, to increase up Commanders with Burning Arrows and Siege units, attempt to strategize around one or two Civilizations to target that have conflicting agendas or who have settled too close, and Denounce them while you prepare to declare a Formal War. For Technologies, get Animal Husbandry first, and later,Bronze Working grants access to Tier 2 Burning Arrows.Code of Laws unlocks the Watonathi merchant, while the unique Mississippian Earthworks Civic unlocks the Potkop building. To manage Settlement numbers, increase the cap with Irrigation or mastering Earthworks, or simply raze Settlements that exceed the cap.
Suzerain status is exclusive to the first player who befriends an Independent Power, so be sure to outpace opponent Civilizations before they claim City-States for themselves.

For a Military Golden Age bonus in the next Age, aiming for six conquered Settlements from the same Civ will be the easiest way to avoid unhappiness, as well as gaining war support from allies, but this will require careful management of Influence andCity-States are a better target for Influence with Tecumseh. The Gate of All Nations Wonder is also a decent option for mitigating war weariness.
Best Military Strategy For Tecumseh In Civ 7’s Exploration Age
Choose Shawnee For Tecumseh’s Historical Exploration Age Civ
Assuming Tecumseh acquired the Military Golden Age, select the Pax Imperatoria Legacy bonus for some instant Kispoko Nena’to unique Shawnee units at the start of the Exploration Age.Prioritize Cartography and Ship-building for Exploration Age techs, as the Non-Sufficit Orbis Military Legacy Path requires early ventures to Distant Lands.Religion plays a crucial role inCiv 7in this Age, making the Piety Civic an obvious first choice. After crossing into the Distant Lands, try to target an opponent Civ to spread Religion into their cities and then conquer them, awarding quadruple points for each Settlement gained this way.
Serpent Mound, El Escorial, White Tower
To synergize religious and militaristic strategy, the Icons or Evangelism Reliquary Beliefs will provide Relics as players either convert City-States or opponent Civilizations to their Religion. After building a Temple, produce Shawnee’s Hoceepkileni missionary unit with increased movement tospread Tecumseh’s beliefs in targeted Settlements in the Distant Lands- before conquering them. Tecumseh should still prioritize City-State Suzerainity to further boost the Kispoko’sCombat Strength inCiv 7. Building a strong naval fleet with a Fleet Commander is also crucial during this Age, while Treasure Fleets can provide an excellent boost to finances and morale, even if the Economic Legacy Path is not prioritized completely.
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If done correctly, players will only need to conquer three Settlements and will not have to worry about the Settlement cap. Take advantage of the Gift Economy Social Policy (if acquired during the Antiquity Age with Mississippi) to boost Happiness and Gold yields throughout the Exploration Age. Further,the Serpent Mound is unlocked with the Wiyehi Simekofi Shawnee Civic, and Shawnee gets boosted Production on it, so build this early to boost Influence.

Best Military Strategy For Tecumseh In Civ 7’s Modern Age
Choose America For Tecumseh’s Modern Age Military Victory
With the Non-Sufficiency Orbis Golden Age Bonus, Tecumseh and America can start the Modern Age with an Infantry and Ranged Unit in each of its Distant Lands Settlements. These will aid in the completion of the final tasks for a Military Victory: earning 20 Ideology points and completing the Military Legacy Path, building the Manhattan Project Wonder, and then completing the Operation Ivy Project. It’s essential thatTecumseh establishes an Ideology as early as possible,starting with Natural History to get an early boost to Culture for the Political Theory Civic. Prioritize Industrialization and Combustion for quick access to Railroads.
Statue of Liberty, Manhattan Project
Ideally, Tecumseh should target Civilizations with an opposing Ideology that already has a negative relationship from previous Ages. Influence should once again be prioritized to City-State conversion to bolster America’s Marine units, which are available for upgrade with Industrialization. Fascism is a good choice for Tecumseh and America due to its high production, and the Yankee Ingenuity and Captains of Industry Civics will give access to a Unique Quarter doing the same.Strategize the Manhattan Project Wonder and Operation Ivy Projectin a city with the highest production and utilize Gold reserves to bolster cities and towns.
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In summary, a Tecumseh Military Victory comes down to utilizing his unique ability to leverage City-State power, as well as the Mississippian, Shawnee, and American features strategically across each Age.Influence will need to be used wisely,while Gold and Production can be used to pump out sufficient Military strength to take down even the strongest foes. Choosing a secondary Legendary Path focus, such as Cultural in the Exploration Age, will even further boost Tecumseh to aCivilization 7Military Victory.





