Summary
Feats are a fun part of character customization inDungeons & Dragons, and the 2024Player’s Handbookplaces a bigger emphasis on them than in the past. Feats give characters special features that aren’t connected to those classes, whether they ultimately come from backgrounds or general progression. While the last edition of thePlayer’s Handbooktucked feats into a brief shared chapter with multiclassing, the 2024 iteration dedicates an entire chapter to the concept, significantly expanding the roster and tweaking some feats to be more powerful or interesting than before.
Feats in the 2024Player’s Handbookare divided into four different categories— Origin, General, Fighting Style, and Epic Boon. Some methods of acquiring feats require that they need to be from one of these categories in particular, and meeting prerequisites is also necessary for a number of feats. Most feats can only be acquired once, but some can actually be stacked if they’re noted to be Repeatable, offering different benefits chosen from a list of options.

All 10 D&D Species In The 2024 Player’s Handbook
The 2024 Player’s Handbook features 10 species for players to build characters with, and there are a few key changes from the lineup in 2014.
All Origin Feats In D&D’s 2024 Player’s Handbook
Backgrounds Grant Unique Perks
Origin Feats are the first that many characters will acquire according to the 2024Player’s Handbookrules, gaining them from their background. Rather than offering direct stat boosts, Origin Feats provide various perks that make sense foradventurers starting out their journeys.
Hit Point Maximum Increase
D&D 2024 Player’s Handbook Release Date, Early Access, & Biggest Changes
The newly updated 2024 Player’s Handbook for Dungeons & Dragons is being released soon, and it will bring some exciting changes to the game.
All General Feats In D&D’s 2024 Player’s Handbook
Level 4 Unlocks New Options
General Feats can’t be acquired from the get-go, like Origin Feats, but they can still be accessed fairly earlyin longDnDcampaigns.The default prerequisite across all General Feats is reaching level four, and some require certain ability score thresholds or features. General Feats are the largest category of feats, making them great for specialization.
Ability Score Increase, Punch And Grab, Attack Advantage, Fast Wrestler

Ability Score Increase, Hamstring, Enhanced Critical
Speedy
Ability Score Increase, Speed Increase, Dash Over Difficult Terrain, Agile Movement
Ability Score Increase, Mastery Property
Every New D&D Spell In The 2024 Player’s Handbook
The 2024 Player’s Handbook introduces 10 completely new spells, all of which seem like they could be fun for the right character concept.
All Fighting Style Feats In D&D’s 2024 Player’s Handbook
Some Martial Classes Get Fighting Bonuses
Fighting Style Feats provide various boosts in specialization for martial characters, helping them lean into different techniques or preferred weapons. Fighters gain access to Fighting Style Feats at level one, while Paladins and Rangers have to wait a bit longer, receiving theirs at level two.
All Epic Boon Feats In D&D’s 2024 Player’s Handbook
High-Level Characters Can Show Off
Epic Boon Feats are essentially the opposite of Origin Feats inDnD, with characters gaining them after advancing to level 19 in their class.The boosts provided by Epic Boon Feats are appropriately heroic, topping off ability scores and offering impressive features that help makeplaying a high-level characterinDungeons & Dragonsfeel special.
Ability Score Increase, Truesight
Dungeons and Dragons
Dungeons and Dragons is a popular tabletop game originally invented in 1974 by Ernest Gary Gygax and David Arneson. The fantasy role-playing game brings together players for a campaign with various components, including abilities, races, character classes, monsters, and treasures. The game has drastically expanded since the ’70s, with numerous updated box sets and expansions.




