Summary

A new gameplay system leaked forHonkai: Star Rail2.5 was originally putting players at a disadvantage, but it seems like the mechanics have undergone a much-needed buff ahead of the update’s arrival. Version 2.5 will continue the story arc started with Version 2.4, which sent players back to the Xianzhou Luoufu to attend the Wardance. There are already a few confirmed details about what players can expect from the next patch, starting with the hunt for Hoolay, a prisoner who escaped the Shackling Prison. There are also three confirmed characters: Moze, Lingsha, andFeixiao inHonkai: Star Rail2.5.

Beyond that, however, it seems like a new gameplay system will be introduced. What was leaked as Feigned Toughness has allegedly seen some positive changes. According to information provided by the leaker known as HomDGCat, which was shared in a post tagged as “Reliable” onReddit,Feigned Toughness has been buffed, but in a great way for players. Originally, the Break DMG dealt after breaking Feigned Toughness was a lot lower than the original Break DMG because Feigned Toughness only represents 25% of the Max Toughness of enemies inHonkai: Star Rail.

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Honkai: Star Rail 2.5’s Leaked Feigned Toughness Gameplay System Got Buffed

This Change Will Allow Players To Deal More Damage To Enemies

However, seeing the massive decrease in Break DMG output because of how that small percentage was used to calculate the total Break DMG, the system has allegedly undergone a change with the third update to Version 2.5’s beta tests. Now,when breaking Feigned Toughness, the character’s Break DMG will consider the enemy’s Max Toughness instead of Feigned Toughness. This means that, upon breaking Feigned Toughness, the player’s characters should deal the Break DMG they normally do in regular battles instead of having the feeling of being nerfed inHonkai: Star Rail.

The leaker highlights that the Feigned Toughness’ Break DMG will never be lower than the original Break DMG. While the system has been put into place to make specific types of battles more challenging, it may have been too strong in its initial run. In essence, Feigned Toughness seems like a secondary Toughness bar on enemies, working as a secondary shield of sorts. The original leak about Feigned Toughness, posted onReddit, says thatwhen Feigned Toughness is reduced to 0, Weakness Break will be triggered, but players can still reduce their traditional Toughness bar for a secondary Break.

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As such, players can trigger Weakness Break twice against an enemy, taking advantage of the benefits Break brings, as well as dealing Break DMG to them during the period their Toughness is reduced. Based on the leak,Feigned Toughness is removed and is not restored after an opponent recovers from their Weakness Break period. If the leak about the buff is true, then players will have an easier time facing enemies with Feigned Toughness.

The leak mentions that Feigned Toughness appears in Memory of Chaos, starting in Version 2.5.

The leaks should be considered with caution, as they may be incorrect and, as seen in the most recent information, are still highly subject to change. The implementation of new gameplay systems, not only for playable characters but for enemies is a necessary one. This helps keep the game fresh and makes players thrive at new mechanics. For now, however, players should concentrate onfarming Jiaoqiu’s materials inHonkai: Star Railto get him to level 80.