The third part of theFinal Fantasy 7 Remakehasn’t revealed what style it’ll be using for its map, but it shouldn’t go with the same open-world style thatFinal Fantasy 7 Rebirthused. While that design choice worked thematically forFF7 Rebirth, it brought with it some issues that might mean it’s not the design choice that should be used forFF7R Part 3. Instead, it’d be best to narrow down the scope of the world for the last sections of this story.
I don’t have anything against games using open-world maps, but I also don’t believe that it’s always the best option for every game.Final Fantasy 7Rebirthalready includedso much content that having an open world started to feel overwhelming at times. In some ways, it was good thatRebirthhad the controversial yellow paintto help players like me stay on track rather than exploring endlessly and forgetting the main questline.

FF7 Rebirth’s Open World Was Overstuffed & Bloated
A Massive Game Made Too Massive
Switching from the limits of Midgar to the vast open world of Gaia was a stunning way to switch from the first game in the remake to the second one, but it didn’t take long to feeloverwhelmed by the amount of side tasksyou can do inRebirthbecause of that open style. Then, you have additional activities to do in the locations you top at for the main story. Together, it feels like more than the game needed. Because of that, it’s easy to get lost in side content and end up ignoring the main story.
Final Fantasy 7 Rebirth Has Broken The Record For The Highest Concurrent Steam Player Count Of Any FF Single-Player Title
Final Fantasy 7: Rebirth arrived on PCs less than a week ago and it’s already surpassed other single-player Final Fantasy titles.
It’s possible that overstuffing the open world came as aresult of the original game’s limits, and ended up being a way to realize the dreams for the original that the developers were unable to implement because the technology simply wasn’t there at the time. Of course, being able to explore the fully realized world ofFinal Fantasy 7in the remake is amazing, but it might’ve been better to trim down the open world content in favor of keeping the main story stops filled with content.

FF7 Remake Part 3 Should Have A More Concise Narrative
Finish The Remake On A Strong Note
While it was fun to explore the world of Gaia and the content it offered, it would be better for Part 3 tolearn fromFF7 Rebirthand bring its narrative to the core rather than fill the game with additional side tasks. We’ve already had a lot of time to explore inRebirth, and now we’re at the final stretch of the game’s narrative. Plus, there are somany plot lines in the main narrativethat are going to need time to come together in the last part of the remake, it’ll be difficult to add other content without going overboard.
I Will Never Ever Forgive Final Fantasy VII for Giving Up on Its Anime
Last Order: Final Fantasy VII was an amazing glimpse of what a full Final Fantasy anime could look like.
On top of the story beats that we remember and love from the original game, the last part of the remake has tohandle the circumstances set up inFF7 Remake. We know that thestory for Part 3 is finished, and we’ll need to see what role Zack plays now that he’s alive and has the ability to travel between timelines. Then, we have Cloud seeing Aerith after her death, and there’s still the matter of Sephiroth to solve. None of these will be simple loose ends to tie up, meaning each one will need hours to conclude.

Right Now, It’s Not Confirmed FF7R 3 Will Be An Open-World Game
It Would Be Better Not To Go Open World
We don’t know what styleFF7 RemakePart 3will use for its map, and it would be better to not use the same open-world style asRebirth. After getting time to explore Gaia with the characters, some of whom were also experiencing their first real chance to travel without the expectations of work or duty, it’s time to narrow down the scope of the game to give the narrative the send-off it needs and deserves. Therefore,it’d be best forPart 3to at least reduce themap to semi open-world, where you can explore areas to an extent.
It’s possible that we still have a long wait before we get a release date for Part 3, but the game has a lot to handle, and that’s going to take time to put together. In the meantime, you can spend the dozens of hours needed to complete every bit of content available inFinal Fantasy 7 Rebirth. After that, I hope that the developers focus on doing the story the justice it needs to complete the trilogy that makes up the remake ofFinal Fantasy 7.

